Mate controller solidworks

Author: a | 2025-04-25

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Assemblies Mates Mate Controller Mate Controller PropertyManager. SOLIDWORKS Help Other versions:

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Get Control of your Mates with SOLIDWORKS' MATE

Practical example: Imagine a machine. In this machine are 1,000 fasteners (bolts, screws, washers, nuts, etc.). If all the fasteners were fully defined, you would be looking at 3,000 mates: one concentric, one coincident, and something to keep the fastener from spinning. But we’re not done. Remember that this calculation doesn’t just happen once. Instead, it happens 3,000 times, once for each mate. 3,000 squared comes out to 9 million (9,000,000) calculations that must happen to support all the mates. That’s just for the fasteners! Now, we’ll make a slight adjustment. Let’s remove the mate keeping the fasteners from spinning, keeping only the concentric and coincident mates. The total quantity of mates for the fasteners is now 2,000, one-third fewer than before. Now we do the same math for those mates and we get a total of 4 million (4,000,000) calculations. By reducing the number of mates by a third, we get a calculated savings of well over fifty percent, 56% to be exact. Plus, a rough calculation comes out to about 3,000 fewer clicks of the mouse! Oh, and before you talk about the Lock Rotation option in the mate, that acts as a mate, too, and is calculated the same way. In short: Lock Rotation does not get around this! What SOLIDWORKS Says About Mates in Large Assemblies The SOLIDWORKS Knowledge Base has Solution S-06266, which, while lengthy, has the following to say about mate calculations: Solutions S-021770 talks about the benefits (or lack thereof) of having all components fully defined: Small changes in how you use mates can significantly impact open time, rebuild time, file swapping, drawing times, and more. Remember, calculation times for mates use CPU and are memory intensive, and buying more powerful hardware only works to an extent before hitting diminishing returns. However, you can take an active role in managing what you can with an assembly by managing mates. So, Should You Fully-Define Assemblies With Mates? In conclusion, while mates are necessary, they need to be used with some understanding of what they can cost you as a user. Learn more about large assembly management by taking the SOLIDWORKS Assembly Modeling training course, or you can take a deep dive into all aspects of large assemblies by taking the Self-Paced Large Assemblies class both offered by GoEngineer. Additionally, join the GoEngineer Community to participate in the conversation, create forum posts, and answer questions from other SOLIDWORKS users. SOLIDWORKS CAD Cheat SheetOur SOLIDWORKS CAD Cheat Sheet, featuring over 90 tips and tricks, will help speed up your process. More SOLIDWORKS Tutorials How to Open Large Assemblies in SOLIDWORKS Great SOLIDWORKS Selection Tool for Large Assemblies Introduction to SOLIDWORKS Mates: Standard, Advanced, & Mechanical SOLIDWORKS

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Use the SOLIDWORKS Mate Controller to create mate-based

Tab. You can mate cylindrical faces to straight or arced slots, for my assembly this mate was used for the top roller of the car wash. The pole part was mated into the slot with the constraint on Free, this allows me to move the pole part freely within the slot. Finally, the sponge car wash roller was mated concentric to the pole. For the purpose of the toy, when a car is pushed under the top roller, it would move up upwards along the slot, and fall back down as the car comes through the other side of the car wash.By the end of this tutorial, you will have the ground floor parts all mated into place, and the first floor components inserted ready for the next part. In part 2, we will finish assembling this toy garage and showcase some more mate types. There is also a rendered animation of the garage at the end of the tutorial to view the garage in action.BioLatest Posts I am a 3D Designer and SOLIDWORKS Blog Contributor from the UK. I am a self taught SOLIDWORKS user, and have been using it to inform and create my designs since 2012. I specialize in the design of Ceramics, Home Accessories and Wooden Toy Design.

SolidWorks 2025 Mate Controller, Adding subassembly mates

Use the options on the Hole Wizard/Toolbox page to create or edit standards that are used by Hole Wizard holes and SOLIDWORKS Toolbox components. You can disable or enable the Toolbox Favorites folder. To access the Hole Wizard/Toolbox options: Click Options on the Standard toolbar, or click . On the System Options tab, click Hole Wizard/Toolbox. Click Reset to restore defaults for all system options or only for options on this page. Hole Wizard and Toolbox folder Hole Wizard and Toolbox folder location Shows where Hole Wizard and Toolbox components are stored. Make this folder the default search location for Toolbox components. Facilitates opening models whose Toolbox components do not reference your Toolbox folder. If you clear the system option, SOLIDWORKS does not automatically search the Toolbox folder for references to Toolbox components. Configure Opens the Toolbox configuration tool, where you can specify options on the Smart Fasteners page. Toolbox Task Pane Display Toolbox Favorites folder Displays the Toolbox Favorites folder under Toolbox in the Design Library Task Pane. Toolbox Mates Lock rotation of new concentric mates to Toolbox components Automatically locks rotation for new concentric mates to Toolbox components. You can lock this option in the Settings Administrator Tool.This option applies when you create concentric mates in the following ways: Insert a Toolbox component onto another component. Create a SmartMate by using ALT + drag on a cylindrical face or a circular edge of a Toolbox component that is in the assembly. Use the Smart Fasteners tool. Define Smart Fasteners in a new Hole Series. Manually create a concentric mate to a Toolbox component. Hole Wizard settings Preserve settings for each Hole Wizard hole type Uses legacy behavior to save settings for each hole type. For example, if the size for tapped holes is M6, that size is not affected by the sizes of other hole types. This behavior is used by SOLIDWORKS version 2015 and earlier releases. Transfer settings when changing Hole Wizard Hole type Attempts to match the sizes of the last hole type used and the sizes available for the new hole type. Matching is done based on string comparison. This behavior is set by default for all new (version 2018 and later) and upgrade installations to preserve the existing SOLIDWORKS version 2017 behavior. Examples of size matching: Example 1: If you create a counterbore hole and set the size at M6, and then create a countersink hole, the M6 setting carries over to the new hole type. Example 2: If you create a counterbore hole and set the size at M6, and then change it to a tapped hole, the M6 setting carries over to the new hole type setting it to M6x1.0. If multiple M6 tapped holes are listed (for example, M6x0.75 and M6x1.0), the first one listed (M6x0.75) is matched. Include data for DELMIA applications Generates and saves information for the following machining features: Hole Wizard Simple Hole Advanced Hole Thread Cosmetic Thread Only DELMIA machining applications can use this data through the. Assemblies Mates Mate Controller Mate Controller PropertyManager. SOLIDWORKS Help Other versions:

SOLIDWORKS Motion Analysis vs. SOLIDWORKS Mate Controller

Are long rebuild and load times plaguing you when working with large assemblies? As SOLIDWORKS has grown to dominate the mechanical CAD industry, we have watched it work with parts ranging from simple to complex, small assemblies to large machines, and even getting into facility layouts. In the early 2000s, an assembly of a few hundred components was considered huge. Now I work with assemblies containing tens of thousands of components and have seen assemblies soar to 750,000 components. Yes, nearly a million components in a single assembly! Suggested Article >> 7 Ways to Improve SOLIDWORKS Large Assembly & Drawing Performance At a certain point, SOLIDWORKS will start to show some weakness. Large assemblies will take forever to open, and rebuilds will start to take an inordinate amount of time. As a user, what can we do? Buy new hardware? Sure, but in the long run, there are diminishing returns on hardware. If your current hardware is old, this may help. If your hardware is new, this might not help. In most cases, significant reductions in rebuild and opening times are due to assembly management, not hardware procurement (specifically, in managing geometry and assembly mates). Suggested Article >> Best Workstations for SOLIDWORKS: Hardware Configurations This article discusses assembly mates in SOLIDWORKS and how using them thoughtfully can improve assembly performance. Dispelling Assembly Myths Let’s dispel a SOLIDWORKS myth we’ve all heard: “You must ensure that all of your components are completely defined in your assembly”. Why? In most cases, it boils down to it being easier to guarantee everything is accounted for in the assembly and that it reduces the number of calculations needed for "loose" parts that can move. This is where the myth comes in. The heaviest calculation operation happening in a large assembly is mates; requiring both CPU and memory. Mates are calculated when you open, when you rebuild, when you switch back and forth between files, and in some cases when you save. Also, unlike part files, where rebuilds are done in an ordered, sequential process, mates are calculated in an exponential process. Let me try to explain it a little better. When parts are rebuilt, the calculations start at the top of the FeatureManager design tree and progress down sequentially. In an assembly rebuild, the calculation accounts for any geometry changes and then calculates mates. But instead of doing this sequentially, every mate is calculated against each other, making it exponential! As you can see, it's a bit of a mess! The key point here is that mate calculations are exponential by nature, and ultimately, it doesn’t take much for the calculations to become burdensome for the computer and for you. Let’s look at a

Mate Controller - 2025 - SOLIDWORKS Help

In the Mate Controller PropertyManager, you can show and save the positions of assembly components at various mate values and degrees of freedom. You can create animations between those positions. You can use negative angle values in Mate Controller and Animation for LimitAngle mates. For Mate Controller, enter the negative value in the LimitAngle dimension field. To open this PropertyManager: Click Mate Controller (Assembly toolbar). Click . Mates Mates Lists the mates that you select to control. Supported mate types:AngleDistanceLimitAngleLimitDistancePathMate (Distance Along Path, Percent Along Path)Slot (Distance Along Slot, Percent Along Slot)Width (Dimension, Percent) Collect All Supported Mates Automatically adds all supported mates to the Mates list. Move Up Move Down Moves the selected mate up or down in the list. The order of mates in the list affects the order of position changes in animations. Mates Positions Add Position Adds a position based on the current values for the mates. Update Position Updates the current position to include changes that you make to the mate values. Reset Position Undoes changes that you make to the mate values in the current position.Use this option if you change mate values and then decide to not update the current position or add a position. Delete PositionRemoves the current position. Reorder Positions Changes the order of the positions.In the Reorder Positions dialog box, select a position, and click Move Up or Move Down. Make All Mates DrivenChanges the driving/driven state of all mates.Add ConfigurationCreates a configuration from a position.Make This Mate DrivenChanges the

SOLIDWORKS Mate Controller Explained - GoEngineer

For this tutorial I designed and modelled a wooden Toy Garage, that includes all original decals applied to each part. The garage was modelled in SOLIDWORKS as a Part file, all the separate solid bodies were then exported as new parts for creating an assembly. You can download all the part files for the tutorial here. For this tutorial, I wanted to show how I assembled the toy with all the different mate types including tangent, parallel, slot, angle limit, distance, path, coincident and concentric mates. All these mates help with fixing parts into place, but also controlling their movements. The tutorial has been split into two parts; in this part we will start with the ground floor parts which set ups up the base structure of the toy to attach everything to.With this part of the tutorial, I feature the limit angle mate, tangent, and slot mate. Starting with the limit angle mate, you will find this under the advanced mates tab, I used this on the car barrier. This mate allows you to create a maximum and minimum angle distance between two faces, you can also specify a starting angle. Here I applied the limit angle mate between the bottom face of the barrier and the parallel top face on the base that hold the barrier. This allowed me to move the barrier up and down with mate controls that stop the barrier hitting the base. Another mate that contributed to this is the concentric mate that holds the barrier onto a pole connected to the barrier base.Concentric mates may be a standard mate, but it can be a very powerful tool when assembling parts that need to fit together with screws, this is because when you’re lining up two parts that have multiple screw holes, when you line up one set of holes with a concentric mate, then attempt to line up the next set with a concentric mate, if they aren’t lined up exactly, it will not mate, this flags up any issues with your parts. When using this method, I use the concentric mate on the circular screw hole edges, but I ensure to keep the rotation unlocked, so that I can move the part and mate other holes up with concentric mates, you can see this below. If there are only two screw holes to line up, a coincident mate is fine to use for the second screw hole edges. The concentric mate was also used on the two vertical carwash rollers, with rotation unlocked the rollers were free to spin on their poles, allowing for more moving parts.Next lets look at the slot mate, you will find this mate under the mechanical mates. Assemblies Mates Mate Controller Mate Controller PropertyManager. SOLIDWORKS Help Other versions: Assemblies Mates Mate Controller Dragging to Positions in Mate Controller. SOLIDWORKS Help Other versions:

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User3216

Practical example: Imagine a machine. In this machine are 1,000 fasteners (bolts, screws, washers, nuts, etc.). If all the fasteners were fully defined, you would be looking at 3,000 mates: one concentric, one coincident, and something to keep the fastener from spinning. But we’re not done. Remember that this calculation doesn’t just happen once. Instead, it happens 3,000 times, once for each mate. 3,000 squared comes out to 9 million (9,000,000) calculations that must happen to support all the mates. That’s just for the fasteners! Now, we’ll make a slight adjustment. Let’s remove the mate keeping the fasteners from spinning, keeping only the concentric and coincident mates. The total quantity of mates for the fasteners is now 2,000, one-third fewer than before. Now we do the same math for those mates and we get a total of 4 million (4,000,000) calculations. By reducing the number of mates by a third, we get a calculated savings of well over fifty percent, 56% to be exact. Plus, a rough calculation comes out to about 3,000 fewer clicks of the mouse! Oh, and before you talk about the Lock Rotation option in the mate, that acts as a mate, too, and is calculated the same way. In short: Lock Rotation does not get around this! What SOLIDWORKS Says About Mates in Large Assemblies The SOLIDWORKS Knowledge Base has Solution S-06266, which, while lengthy, has the following to say about mate calculations: Solutions S-021770 talks about the benefits (or lack thereof) of having all components fully defined: Small changes in how you use mates can significantly impact open time, rebuild time, file swapping, drawing times, and more. Remember, calculation times for mates use CPU and are memory intensive, and buying more powerful hardware only works to an extent before hitting diminishing returns. However, you can take an active role in managing what you can with an assembly by managing mates. So, Should You Fully-Define Assemblies With Mates? In conclusion, while mates are necessary, they need to be used with some understanding of what they can cost you as a user. Learn more about large assembly management by taking the SOLIDWORKS Assembly Modeling training course, or you can take a deep dive into all aspects of large assemblies by taking the Self-Paced Large Assemblies class both offered by GoEngineer. Additionally, join the GoEngineer Community to participate in the conversation, create forum posts, and answer questions from other SOLIDWORKS users. SOLIDWORKS CAD Cheat SheetOur SOLIDWORKS CAD Cheat Sheet, featuring over 90 tips and tricks, will help speed up your process. More SOLIDWORKS Tutorials How to Open Large Assemblies in SOLIDWORKS Great SOLIDWORKS Selection Tool for Large Assemblies Introduction to SOLIDWORKS Mates: Standard, Advanced, & Mechanical SOLIDWORKS

2025-04-21
User1208

Tab. You can mate cylindrical faces to straight or arced slots, for my assembly this mate was used for the top roller of the car wash. The pole part was mated into the slot with the constraint on Free, this allows me to move the pole part freely within the slot. Finally, the sponge car wash roller was mated concentric to the pole. For the purpose of the toy, when a car is pushed under the top roller, it would move up upwards along the slot, and fall back down as the car comes through the other side of the car wash.By the end of this tutorial, you will have the ground floor parts all mated into place, and the first floor components inserted ready for the next part. In part 2, we will finish assembling this toy garage and showcase some more mate types. There is also a rendered animation of the garage at the end of the tutorial to view the garage in action.BioLatest Posts I am a 3D Designer and SOLIDWORKS Blog Contributor from the UK. I am a self taught SOLIDWORKS user, and have been using it to inform and create my designs since 2012. I specialize in the design of Ceramics, Home Accessories and Wooden Toy Design.

2025-04-25
User9702

Are long rebuild and load times plaguing you when working with large assemblies? As SOLIDWORKS has grown to dominate the mechanical CAD industry, we have watched it work with parts ranging from simple to complex, small assemblies to large machines, and even getting into facility layouts. In the early 2000s, an assembly of a few hundred components was considered huge. Now I work with assemblies containing tens of thousands of components and have seen assemblies soar to 750,000 components. Yes, nearly a million components in a single assembly! Suggested Article >> 7 Ways to Improve SOLIDWORKS Large Assembly & Drawing Performance At a certain point, SOLIDWORKS will start to show some weakness. Large assemblies will take forever to open, and rebuilds will start to take an inordinate amount of time. As a user, what can we do? Buy new hardware? Sure, but in the long run, there are diminishing returns on hardware. If your current hardware is old, this may help. If your hardware is new, this might not help. In most cases, significant reductions in rebuild and opening times are due to assembly management, not hardware procurement (specifically, in managing geometry and assembly mates). Suggested Article >> Best Workstations for SOLIDWORKS: Hardware Configurations This article discusses assembly mates in SOLIDWORKS and how using them thoughtfully can improve assembly performance. Dispelling Assembly Myths Let’s dispel a SOLIDWORKS myth we’ve all heard: “You must ensure that all of your components are completely defined in your assembly”. Why? In most cases, it boils down to it being easier to guarantee everything is accounted for in the assembly and that it reduces the number of calculations needed for "loose" parts that can move. This is where the myth comes in. The heaviest calculation operation happening in a large assembly is mates; requiring both CPU and memory. Mates are calculated when you open, when you rebuild, when you switch back and forth between files, and in some cases when you save. Also, unlike part files, where rebuilds are done in an ordered, sequential process, mates are calculated in an exponential process. Let me try to explain it a little better. When parts are rebuilt, the calculations start at the top of the FeatureManager design tree and progress down sequentially. In an assembly rebuild, the calculation accounts for any geometry changes and then calculates mates. But instead of doing this sequentially, every mate is calculated against each other, making it exponential! As you can see, it's a bit of a mess! The key point here is that mate calculations are exponential by nature, and ultimately, it doesn’t take much for the calculations to become burdensome for the computer and for you. Let’s look at a

2025-04-15

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